Your Ad Here

Tuesday, July 28, 2009

Programming Interactivity: A Designer's Guide to Processing, Arduino, and openFrameworks

Paperback: 734 pages
Publisher: O'Reilly Media, Inc. (July 30, 2009)
Language: English
ISBN-10: 0596154143
ISBN-13: 978-0596154141
Format: PDF
Description: If you're interested in using electronics and programming to create rich interactive experiences with your artwork, designs, or prototypes, Programming Interactivity is the place to start. You'll explore common themes in interactive art and design, like 2D and 3D graphics, sound, physical interaction, computer vision, circuit bending, geo-location and more. This book explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers:

Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones
Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls
OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language

You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. Programming Interactivity also examines cutting-edge design techniques, and includes discussions with leading artists and designers on projects and theory.

No comments:

Post a Comment